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# mesh

## Syntax

mesh(X,Y,Z)
mesh(Z)
mesh(...,C)
mesh(...,'PropertyName',PropertyValue,...)
mesh(axes_handles,...)
h = mesh(...)

## Description

mesh(X,Y,Z) draws a wireframe mesh with color determined by Z, so color is proportional to surface height. If X and Y are vectors, length(X) = n and length(Y) = m, where [m,n] = size(Z). In this case, (X(j), Y(i), Z(i,j)) are the intersections of the wireframe grid lines; X and Y correspond to the columns and rows of Z, respectively. If X and Y are matrices, (X(i,j)Y(i,j)Z(i,j)) are the intersections of the wireframe grid lines.

mesh(Z) draws a wireframe mesh using X = 1:n and Y = 1:m, where [m,n] = size(Z). The height, Z, is a single-valued function defined over a rectangular grid. Color is proportional to surface height.

mesh(...,C) draws a wireframe mesh with color determined by matrix C. MATLAB® performs a linear transformation on the data in C to obtain colors from the current colormap. If X, Y, and Z are matrices, they must be the same size as C.

mesh(...,'PropertyName',PropertyValue,...) sets the value of the specified surface property. Multiple property values can be set with a single statement.

mesh(axes_handles,...) plots into the axes with handle axes_handle instead of the current axes (gca).

h = mesh(...) returns a handle to a Surfaceplot graphics object.

## Examples

Evaluate sin(r)/r, or the sinc function

```figure;
[X,Y] = meshgrid(-8:.5:8);
R = sqrt(X.^2 + Y.^2) + eps;
Z = sin(R)./R;
mesh(Z);
```

Displaying the sinc function between -8 and 8 on a 2-D grid

```figure;
mesh(X,Y,Z);
axis([-8 8 -8 8 -0.5 1]);```

Specifying color matrix for the data in the mesh function

```C = gradient(Z);
figure;
mesh(X,Y,Z,C);```

Specifying the property name-value pairs in the argument list.

```C = del2(Z);
h = axes;
mesh(h,Z,C,'FaceLighting','gouraud','LineWidth',0.3);```

## More About

expand all

### Tips

mesh does not accept complex inputs.

A mesh is drawn as a Surfaceplot graphics object with the viewpoint specified by view(3). The face color is the same as the background color (to simulate a wireframe with hidden-surface elimination), or none when drawing a standard see-through wireframe. The current colormap determines the edge color. The hidden command controls the simulation of hidden-surface elimination in the mesh, and the shading command controls the shading model.

## See Also

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